How to Broadcast Multimedia Contents? I Introduction

What Is The Next for Mobile System Design? I A Single-Cell Model Perspective on Downlinks
[How to Broadcast Multimedia Contents? II Lessons from The Channel]
[How to Broadcast Multimedia Contents? IV Hierarchical Modulation]
[How to Broadcast Multimedia Contents? V Overloaded Transmission and IC]
[How to Broadcast Multimedia Contents? VI Open-Loop MIMO for BCMCS]
[How to Broadcast Multimedia Contents? VII Network Layer or Steam Layer Design]

Broadcast multicast service (BCMCS) has increasingly been popular for delivering multimedia content to mobile users. Traditional digital broadcast air interfaces are designed with the tradeoff between maximum achievable rate and intended coverage in mind. The actual rates are usually limited by the maximum transmit power and the worst channel condition so that every user in coverage can reliably receive the services as well as contents of same quality. The users under good reception condition may have no advantage, even if their potential throughputs can be much higher. This happens often, especially on the mobile users whose reception conditions change all the time. And there are rising interests in upgrading existing digital broadcast systems with more services for new users and delivering more quality of service (QoS) options to users with advanced receivers while still guaranteeing existing users' services. Furthermore, recent advances in wideband speech coding, e.g., EVRC-WB, and scalable video coding, e.g., H.264/MPEG-4 AVC, suggest unequal error protection on content delieveries with providing graceful degradation of quality in the presence of increasing packet loss. It is possible for the users in good reception condition have more opportunities to enjoy high quality services while the user with low throughput can still decode the content of basic quality. Many technologies are under investigation for these goals, e.g., rateless coding, hierarchical modulation, multiple-input multiple-output (MIMO), selective retransmission and superposition precoding (SPC). Backward compatibility, implementation complexity and upgrading cost are among the major concerns in upgrading existing systems with additional services. Among those candidates, hierarchical modulation, also called layered modulation, is the most popular one, in which multiple data streams are multiplexed and modulated into one single symbol consisting of base-layer subsymbols and enhancement-layer subsymbols. It has been widely proven and included in various standards, such as DVB-T, MediaFLO, UMB (Ultra Mobile Broadband, a new 3.5th generation mobile network standard developed by 3GPP2), etc., and is under study for DVB-H.

Table 1. Mobile TV standards as of year 2008

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